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UnrealEngine/Engine/Source/Editor/DataHierarchyEditor/Internal/DataHierarchyEditorStyle.h
2025-05-18 13:04:45 +08:00

30 lines
726 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Styling/SlateStyle.h"
/** Manages the style which provides resources for Hierarchy Editor widgets. */
class DATAHIERARCHYEDITOR_API FDataHierarchyEditorStyle : public FSlateStyleSet
{
public:
static void Register();
static void Unregister();
static void Shutdown();
/** reloads textures used by slate renderer */
static void ReloadTextures();
/** @return The Slate style set for Hierarchy Editor widgets */
static const FDataHierarchyEditorStyle& Get();
static void ReinitializeStyle();
private:
FDataHierarchyEditorStyle();
void InitDataHierarchyEditor();
static TSharedPtr<FDataHierarchyEditorStyle> DataHierarchyEditorStyle;
};