Files
UnrealEngine/Engine/Source/Editor/DataHierarchyEditor/Internal/DataHierarchyEditorModule.h
2025-05-18 13:04:45 +08:00

16 lines
352 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
DECLARE_LOG_CATEGORY_EXTERN(LogDataHierarchyEditor, Log, All)
class FDataHierarchyEditorModule : public IModuleInterface
{
public:
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};