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UnrealEngine/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.h
2025-05-18 13:04:45 +08:00

16 lines
426 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Misc/Optional.h"
#include "Templates/SharedPointer.h"
class FCurveEditor;
class FMenuBuilder;
struct FCurveModelID;
struct FCurvePointHandle;
struct FCurveEditorContextMenu
{
static void BuildMenu(FMenuBuilder& MenuBuilder, TSharedRef<FCurveEditor> CurveEditor, TOptional<FCurvePointHandle> ClickedPoint, TOptional<FCurveModelID> HoveredCurve);
};