76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Input/CursorReply.h"
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#include "Input/Reply.h"
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#include "Layout/Visibility.h"
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#include "Math/IntPoint.h"
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#include "Math/MathFwd.h"
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#include "Templates/SharedPointer.h"
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#include "ThumbnailRendering/ThumbnailManager.h"
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#include "UObject/WeakObjectPtr.h"
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#include "UObject/WeakObjectPtrTemplates.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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class FAssetThumbnail;
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class USceneThumbnailInfo;
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class USceneThumbnailInfoWithPrimitive;
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struct FGeometry;
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struct FPointerEvent;
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struct FSlateBrush;
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class SThumbnailEditModeTools : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SThumbnailEditModeTools)
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: _SmallView(false)
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{}
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SLATE_ARGUMENT( bool, SmallView )
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SLATE_END_ARGS()
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/** Constructs this widget with InArgs */
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void Construct( const FArguments& InArgs, const TSharedPtr<FAssetThumbnail>& InAssetThumbnail );
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// SWidget Interface
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FReply OnMouseButtonDown( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
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FReply OnMouseButtonUp( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
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FReply OnMouseMove( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
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FCursorReply OnCursorQuery( const FGeometry& MyGeometry, const FPointerEvent& CursorEvent ) const override;
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protected:
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/** Gets the visibility for the primitives toolbar */
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EVisibility GetPrimitiveToolsVisibility() const;
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/** Gets the visibility for the the thumbnail reset to default button */
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EVisibility GetPrimitiveToolsResetToDefaultVisibility() const;
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/** Gets the brush used to display the currently used primitive */
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const FSlateBrush* GetCurrentPrimitiveBrush() const;
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/** Sets the primitive type for the supplied thumbnail, if possible */
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FReply ChangePrimitive();
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/** Resets the primitive to default */
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FReply ResetToDefault();
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/** Helper accessors for ThumbnailInfo objects */
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USceneThumbnailInfo* GetSceneThumbnailInfo() const;
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USceneThumbnailInfoWithPrimitive* GetSceneThumbnailInfoWithPrimitive() const;
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EThumbnailPrimType GetDefaultThumbnailType() const;
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protected:
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bool bInSmallView;
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bool bModifiedThumbnailWhileDragging;
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FIntPoint DragStartLocation;
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TWeakPtr<FAssetThumbnail> AssetThumbnail;
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private:
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// Never access this directly.
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mutable TWeakObjectPtr<USceneThumbnailInfo> SceneThumbnailInfoPtr;
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};
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