Files
UnrealEngine/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserConfig.cpp
2025-05-18 13:04:45 +08:00

14 lines
306 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ContentBrowserConfig.h"
TObjectPtr<UContentBrowserConfig> UContentBrowserConfig::Instance = nullptr;
void UContentBrowserConfig::Initialize()
{
if (!Instance)
{
Instance = NewObject<UContentBrowserConfig>();
Instance->AddToRoot();
}
}