Files
UnrealEngine/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.h
2025-05-18 13:04:45 +08:00

49 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
#include "HAL/Platform.h"
#include "Internationalization/Internationalization.h"
#include "Styling/AppStyle.h"
#include "Templates/SharedPointer.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"
class FUICommandInfo;
class FContentBrowserCommands
: public TCommands<FContentBrowserCommands>
{
public:
static const FName GenericCommandsName;
/** Default constructor. */
FContentBrowserCommands()
: TCommands<FContentBrowserCommands>(TEXT("ContentBrowser"), NSLOCTEXT( "ContentBrowser", "ContentBrowser", "Content Browser" ), (FInputBindingManager::Get().GetContextByName(GenericCommandsName).IsValid() ? GenericCommandsName : NAME_None), FAppStyle::GetAppStyleSetName())
{ }
public:
//~ TCommands interface
virtual void RegisterCommands() override;
public:
TSharedPtr<FUICommandInfo> CreateNewFolder;
TSharedPtr<FUICommandInfo> OpenAssetsOrFolders;
TSharedPtr<FUICommandInfo> GoUpToParentFolder;
TSharedPtr<FUICommandInfo> PreviewAssets;
TSharedPtr<FUICommandInfo> SaveSelectedAsset;
TSharedPtr<FUICommandInfo> SaveAllCurrentFolder;
TSharedPtr<FUICommandInfo> ResaveAllCurrentFolder;
TSharedPtr<FUICommandInfo> EditPath;
TSharedPtr<FUICommandInfo> AssetViewCopyObjectPath;
TSharedPtr<FUICommandInfo> AssetViewCopyPackageName;
TSharedPtr<FUICommandInfo> GridViewShortcut;
TSharedPtr<FUICommandInfo> ListViewShortcut;
TSharedPtr<FUICommandInfo> ColumnViewShortcut;
};