74 lines
2.2 KiB
C++
74 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PropertyVisualization/ConfigPropertyColumn.h"
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#include "HAL/Platform.h"
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#include "IPropertyTable.h"
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#include "IPropertyTableCell.h"
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#include "IPropertyTableColumn.h"
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#include "Internationalization/Text.h"
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#include "Misc/Attribute.h"
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#include "PropertyPath.h"
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#include "PropertyVisualization/ConfigPropertyCellPresenter.h"
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#include "UObject/UnrealType.h"
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#include "UObject/WeakFieldPtr.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SNullWidget.h"
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#include "Widgets/Text/STextBlock.h"
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class IPropertyHandle;
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class IPropertyTableUtilities;
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class SWidget;
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#define LOCTEXT_NAMESPACE "ConfigEditor"
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bool FConfigPropertyCustomColumn::Supports(const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities) const
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{
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bool IsSupported = false;
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if (Column->GetDataSource()->IsValid())
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{
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TSharedPtr< FPropertyPath > PropertyPath = Column->GetDataSource()->AsPropertyPath();
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if (PropertyPath.IsValid() && PropertyPath->GetNumProperties() > 0)
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{
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const FPropertyInfo& PropertyInfo = PropertyPath->GetRootProperty();
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const FProperty* Property = PropertyInfo.Property.Get();
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IsSupported = Property->GetFName() == TEXT("ExternalProperty");
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}
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}
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return IsSupported;
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}
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TSharedPtr< SWidget > FConfigPropertyCustomColumn::CreateColumnLabel(const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style) const
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{
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if (Column->GetDataSource()->IsValid())
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{
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TSharedPtr< FPropertyPath > PropertyPath = Column->GetDataSource()->AsPropertyPath();
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if (PropertyPath.IsValid() && PropertyPath->GetNumProperties() > 0)
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{
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return SNew(STextBlock)
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.Text(EditProperty->GetDisplayNameText());
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}
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}
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return SNullWidget::NullWidget;
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}
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TSharedPtr< IPropertyTableCellPresenter > FConfigPropertyCustomColumn::CreateCellPresenter(const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style) const
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{
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TSharedPtr< IPropertyHandle > PropertyHandle = Cell->GetPropertyHandle();
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if (PropertyHandle.IsValid())
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{
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return MakeShareable(new FConfigPropertyCellPresenter(PropertyHandle));
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}
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return nullptr;
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}
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#undef LOCTEXT_NAMESPACE
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