121 lines
4.2 KiB
C++
121 lines
4.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "VirtualTextureVisualizationMenuCommands.h"
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#include "EditorViewportClient.h"
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#include "Framework/Commands/InputChord.h"
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#include "Framework/Commands/UIAction.h"
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#include "Framework/Commands/UICommandInfo.h"
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#include "Framework/Commands/UICommandList.h"
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#include "Framework/MultiBox/MultiBoxBuilder.h"
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#include "VT/VirtualTextureVisualizationData.h"
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#define LOCTEXT_NAMESPACE "VirtualTextureVisualizationMenuCommands"
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FVirtualTextureVisualizationMenuCommands::FVirtualTextureVisualizationMenuCommands()
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: TCommands<FVirtualTextureVisualizationMenuCommands>
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(
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TEXT("VirtualTextureVisualizationMenu"), // Context name for fast lookup
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NSLOCTEXT("Contexts", "VirtualTextureVisualizationMenu", "VirtualTexture"), // Localized context name for displaying
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NAME_None, // Parent context name.
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FAppStyle::GetAppStyleSetName() // Icon Style Set
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),
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CommandMap()
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{
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}
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void FVirtualTextureVisualizationMenuCommands::BuildCommandMap()
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{
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CommandMap.Empty();
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const FVirtualTextureVisualizationData& VisualizationData = GetVirtualTextureVisualizationData();
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for (FVirtualTextureVisualizationData::TModeArray::TConstIterator It = VisualizationData.GetModes().CreateConstIterator(); It; ++It)
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{
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const FVirtualTextureVisualizationData::FModeRecord& Entry = *It;
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FVisualizationRecord& Record = CommandMap.Add(Entry.ModeName, FVisualizationRecord());
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Record.Name = Entry.ModeName;
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Record.ModeID = Entry.ModeID;
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Record.Command = FUICommandInfoDecl(
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this->AsShared(),
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Entry.ModeName,
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Entry.ModeText,
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Entry.ModeDesc)
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.UserInterfaceType(EUserInterfaceActionType::RadioButton)
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.DefaultChord(FInputChord()
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);
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}
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}
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void FVirtualTextureVisualizationMenuCommands::BuildVisualisationSubMenu(FMenuBuilder& Menu)
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{
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const FVirtualTextureVisualizationMenuCommands& Commands = FVirtualTextureVisualizationMenuCommands::Get();
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if (Commands.IsPopulated())
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{
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Commands.AddCommandTypeToMenu(Menu, EVirtualTextureVisualizationMode::PendingMips);
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Commands.AddCommandTypeToMenu(Menu, EVirtualTextureVisualizationMode::StackCount);
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}
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}
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bool FVirtualTextureVisualizationMenuCommands::AddCommandTypeToMenu(FMenuBuilder& Menu, const EVirtualTextureVisualizationMode ModeID) const
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{
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bool bAddedCommands = false;
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const TVisualizationModeCommandMap& Commands = CommandMap;
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for (TCommandConstIterator It = CreateCommandConstIterator(); It; ++It)
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{
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const FVisualizationRecord& Record = It.Value();
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if (Record.ModeID == ModeID)
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{
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Menu.AddMenuEntry(Record.Command, NAME_None, Record.Command->GetLabel());
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bAddedCommands = true;
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}
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}
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return bAddedCommands;
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}
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FVirtualTextureVisualizationMenuCommands::TCommandConstIterator FVirtualTextureVisualizationMenuCommands::CreateCommandConstIterator() const
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{
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return CommandMap.CreateConstIterator();
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}
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void FVirtualTextureVisualizationMenuCommands::RegisterCommands()
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{
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BuildCommandMap();
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}
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void FVirtualTextureVisualizationMenuCommands::BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const
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{
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for (FVirtualTextureVisualizationMenuCommands::TCommandConstIterator It = FVirtualTextureVisualizationMenuCommands::Get().CreateCommandConstIterator(); It; ++It)
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{
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const FVirtualTextureVisualizationMenuCommands::FVisualizationRecord& Record = It.Value();
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CommandList.MapAction(
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Record.Command,
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FExecuteAction::CreateStatic(&FVirtualTextureVisualizationMenuCommands::ChangeVisualizationMode, Client.ToWeakPtr(), Record.Name),
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FCanExecuteAction(),
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FIsActionChecked::CreateStatic(&FVirtualTextureVisualizationMenuCommands::IsVisualizationModeSelected, Client.ToWeakPtr(), Record.Name)
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);
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}
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}
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void FVirtualTextureVisualizationMenuCommands::ChangeVisualizationMode(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
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{
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if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
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{
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Client->ChangeVirtualTextureVisualizationMode(InName);
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}
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}
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bool FVirtualTextureVisualizationMenuCommands::IsVisualizationModeSelected(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
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{
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if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
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{
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return Client->IsVirtualTextureVisualizationModeSelected(InName);
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}
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return false;
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}
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#undef LOCTEXT_NAMESPACE
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