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UnrealEngine/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h
2025-05-18 13:04:45 +08:00

29 lines
645 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "UObject/NameTypes.h"
class ISimulationEditorExtender;
class UClothingAssetFactoryBase;
class CLOTHINGSYSTEMEDITORINTERFACE_API FClothingSystemEditorInterfaceModule : public IModuleInterface
{
public:
const static FName ExtenderFeatureName;
FClothingSystemEditorInterfaceModule();
virtual void StartupModule() override;
virtual void ShutdownModule() override;
UClothingAssetFactoryBase* GetClothingAssetFactory();
ISimulationEditorExtender* GetSimulationEditorExtender(FName InSimulationFactoryClassName);
private:
};