Files
UnrealEngine/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp
2025-05-18 13:04:45 +08:00

10 lines
234 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "NodeDependingOnEnumInterface.h"
UNodeDependingOnEnumInterface::UNodeDependingOnEnumInterface(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}