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UnrealEngine/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EventNodeInterface.h
2025-05-18 13:04:45 +08:00

25 lines
533 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "K2Node_EventNodeInterface.generated.h"
struct FEdGraphSchemaAction;
UINTERFACE(meta=(CannotImplementInterfaceInBlueprint))
class BLUEPRINTGRAPH_API UK2Node_EventNodeInterface : public UInterface
{
GENERATED_BODY()
};
class BLUEPRINTGRAPH_API IK2Node_EventNodeInterface
{
GENERATED_BODY()
public:
virtual TSharedPtr<FEdGraphSchemaAction> GetEventNodeAction(const FText& ActionCategory) = 0;
};