Files
UnrealEngine/Engine/Source/Editor/AudioEditor/Private/SoundModulationDestinationLayout.h
2025-05-18 13:04:45 +08:00

51 lines
2.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTypeCustomization.h"
#include "Templates/SharedPointer.h"
class FDetailWidgetRow;
class IDetailChildrenBuilder;
class IPropertyHandle;
class FSoundModulationDestinationLayoutCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShared<FSoundModulationDestinationLayoutCustomization>();
}
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
//~ End IPropertyTypeCustomization
};
class FSoundModulationDefaultSettingsLayoutCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShared<FSoundModulationDefaultSettingsLayoutCustomization>();
}
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
//~ End IPropertyTypeCustomization
};
class FSoundModulationDefaultRoutingSettingsLayoutCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance()
{
return MakeShared<FSoundModulationDefaultRoutingSettingsLayoutCustomization>();
}
//~ Begin IPropertyTypeCustomization
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
//~ End IPropertyTypeCustomization
};