Files
UnrealEngine/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintToolMenuContext.h
2025-05-18 13:04:45 +08:00

17 lines
344 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "AnimationBlueprintToolMenuContext.generated.h"
class FAnimationBlueprintEditor;
UCLASS()
class UAnimationBlueprintToolMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FAnimationBlueprintEditor> AnimationBlueprintEditor;
};