68 lines
4.3 KiB
C++
68 lines
4.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Containers/ArrayView.h"
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#include "Templates/SubclassOf.h"
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class UObject;
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class UClass;
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class IAnimBlueprintCompilationContext;
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class IAnimBlueprintCompilationBracketContext;
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class IAnimBlueprintPostExpansionStepContext;
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class IAnimBlueprintCopyTermDefaultsContext;
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class IAnimBlueprintGeneratedClassCompiledData;
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class UAnimGraphNode_Base;
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class UEdGraph;
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class UEdGraphSchema;
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnStartCompilingClass, const UClass* /*InClass*/, IAnimBlueprintCompilationBracketContext& /*InCompilerContext*/, IAnimBlueprintGeneratedClassCompiledData& /*OutCompiledData*/);
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPreProcessAnimationNodes, TArrayView<UAnimGraphNode_Base*> /*InAnimNodes*/, IAnimBlueprintCompilationContext& /*InCompilerContext*/, IAnimBlueprintGeneratedClassCompiledData& /*OutCompiledData*/);
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPostProcessAnimationNodes, TArrayView<UAnimGraphNode_Base*> /*InAnimNodes*/, IAnimBlueprintCompilationContext& /*InCompilerContext*/, IAnimBlueprintGeneratedClassCompiledData& /*OutCompiledData*/);
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPostExpansionStep, const UEdGraph* /*InGraph*/, IAnimBlueprintPostExpansionStepContext& /*InCompilerContext*/, IAnimBlueprintGeneratedClassCompiledData& /*OutCompiledData*/);
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnFinishCompilingClass, const UClass* /*InClass*/, IAnimBlueprintCompilationBracketContext& /*InCompilerContext*/, IAnimBlueprintGeneratedClassCompiledData& /*OutCompiledData*/);
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnCopyTermDefaultsToDefaultObject, UObject* /*InDefaultObject*/, IAnimBlueprintCopyTermDefaultsContext& /*InCompilerContext*/, IAnimBlueprintGeneratedClassCompiledData& /*OutCompiledData*/);
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/** Interface to the creation of an anim BP compiler context */
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class ANIMGRAPH_API IAnimBlueprintCompilerCreationContext
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{
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public:
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virtual ~IAnimBlueprintCompilerCreationContext() {}
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/** Registers a graphs schema class to the anim BP compiler so that default function processing is not performed on it */
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virtual void RegisterKnownGraphSchema(TSubclassOf<UEdGraphSchema> InGraphSchemaClass) = 0;
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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virtual FOnStartCompilingClass& OnStartCompilingClass() { static FOnStartCompilingClass Dummy; return Dummy; }
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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virtual FOnPreProcessAnimationNodes& OnPreProcessAnimationNodes() { static FOnPreProcessAnimationNodes Dummy; return Dummy; }
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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virtual FOnPostProcessAnimationNodes& OnPostProcessAnimationNodes() { static FOnPostProcessAnimationNodes Dummy; return Dummy; }
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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virtual FOnPostExpansionStep& OnPostExpansionStep() { static FOnPostExpansionStep Dummy; return Dummy; }
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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virtual FOnFinishCompilingClass& OnFinishCompilingClass() { static FOnFinishCompilingClass Dummy; return Dummy; }
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UE_DEPRECATED(5.0, "Anim BP compiler delegate system is deprecated. Use UAnimBlueprintExtension instead")
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virtual FOnCopyTermDefaultsToDefaultObject& OnCopyTermDefaultsToDefaultObject() { static FOnCopyTermDefaultsToDefaultObject Dummy; return Dummy; }
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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};
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