36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "AnimGraphNode_BlendSpaceGraphBase.h"
|
|
#include "AnimNodes/AnimNode_RotationOffsetBlendSpaceGraph.h"
|
|
#include "AnimGraphNode_RotationOffsetBlendSpaceGraph.generated.h"
|
|
|
|
class FBlueprintActionDatabaseRegistrar;
|
|
class FCompilerResultsLog;
|
|
|
|
UCLASS()
|
|
class ANIMGRAPH_API UAnimGraphNode_RotationOffsetBlendSpaceGraph : public UAnimGraphNode_BlendSpaceGraphBase
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
private:
|
|
UPROPERTY(EditAnywhere, Category=Settings)
|
|
FAnimNode_RotationOffsetBlendSpaceGraph Node;
|
|
|
|
// UObject interface
|
|
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
|
|
|
|
// UEdGraphNode interface
|
|
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
|
|
|
|
// UK2Node interface
|
|
virtual void GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const override;
|
|
virtual void CustomizePinData(UEdGraphPin* Pin, FName SourcePropertyName, int32 ArrayIndex) const override;
|
|
|
|
// UAnimGraphNode_Base interface
|
|
virtual void BakeDataDuringCompilation(FCompilerResultsLog& MessageLog) override;
|
|
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
|
|
};
|