21 lines
483 B
C++
21 lines
483 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AnimationTransitionGraph.h"
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#define LOCTEXT_NAMESPACE "AnimationStateGraph"
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/////////////////////////////////////////////////////
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// UAnimationTransitionGraph
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UAnimationTransitionGraph::UAnimationTransitionGraph(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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UAnimGraphNode_TransitionResult* UAnimationTransitionGraph::GetResultNode()
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{
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return MyResultNode;
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}
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#undef LOCTEXT_NAMESPACE
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