19 lines
433 B
C++
19 lines
433 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AnimationStateMachineGraph.h"
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#define LOCTEXT_NAMESPACE "AnimationGraph"
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/////////////////////////////////////////////////////
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// UAnimationStateMachineGraph
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UAnimationStateMachineGraph::UAnimationStateMachineGraph(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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bAllowDeletion = false;
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bAllowRenaming = true;
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}
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#undef LOCTEXT_NAMESPACE
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