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UnrealEngine/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RefPoseBase.cpp
2025-05-18 13:04:45 +08:00

29 lines
619 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimGraphNode_RefPoseBase.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_RefPoseBase
UAnimGraphNode_RefPoseBase::UAnimGraphNode_RefPoseBase(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
FString UAnimGraphNode_RefPoseBase::GetNodeCategory() const
{
return TEXT("Animation|Poses");
}
FLinearColor UAnimGraphNode_RefPoseBase::GetNodeTitleColor() const
{
if ( Node.GetRefPoseType() == EIT_Additive )
{
return FLinearColor(0.10f, 0.60f, 0.12f);
}
else
{
return FColor(200, 100, 100);
}
}