25 lines
707 B
C++
25 lines
707 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IAnimBlueprintCompilerCreationContext.h"
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#include "Templates/SubclassOf.h"
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class FAnimBlueprintCompilerContext;
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class FAnimBlueprintCompilerCreationContext : public IAnimBlueprintCompilerCreationContext
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{
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private:
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friend class FAnimBlueprintCompilerContext;
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FAnimBlueprintCompilerCreationContext(FAnimBlueprintCompilerContext* InCompilerContext)
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: CompilerContext(InCompilerContext)
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{}
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// IAnimBlueprintCompilerCreationContext interface
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virtual void RegisterKnownGraphSchema(TSubclassOf<UEdGraphSchema> InGraphSchemaClass) override;
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private:
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FAnimBlueprintCompilerContext* CompilerContext;
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}; |