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UnrealEngine/Engine/Source/Editor/AddContentDialog/Private/IContentSourceProvider.h
2025-05-18 13:04:45 +08:00

23 lines
681 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IContentSource.h"
/** Defines methods for an object which provides IContentSource objects for use with the SAddContentDialog. */
class IContentSourceProvider
{
public:
DECLARE_DELEGATE(FOnContentSourcesChanged);
public:
/** Gets the available content sources. */
virtual const TArray<TSharedRef<IContentSource>>& GetContentSources() const = 0;
/** Sets the delegate which will be executed when the avaialble content sources change */
virtual void SetContentSourcesChanged(FOnContentSourcesChanged OnContentSourcesChangedIn) = 0;
virtual ~IContentSourceProvider() { }
};