Files
UnrealEngine/Engine/Source/Developer/Zen/Private/ZenModule.cpp
2025-05-18 13:04:45 +08:00

17 lines
324 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
class FZenModule
: public IModuleInterface
{
public:
// IModuleInterface interface
virtual void StartupModule() override
{
FModuleManager::Get().LoadModuleChecked(TEXT("Sockets"));
}
};
IMPLEMENT_MODULE(FDefaultModuleImpl, Zen)