Files
UnrealEngine/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_SymbolInfo.h
2025-05-18 13:04:45 +08:00

44 lines
722 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#pragma once
#if LC_VERSION == 1
// BEGIN EPIC MOD
#include "CoreTypes.h"
#include "LC_Platform.h"
#include "LC_Foundation_Windows.h"
// END EPIC MOD
class SymbolInfo
{
public:
SymbolInfo(const char* const function, const char* const filename, unsigned int line);
inline const char* GetFunction(void) const
{
return m_function;
}
inline const char* GetFilename(void) const
{
return m_filename;
}
inline unsigned int GetLine(void) const
{
return m_line;
}
private:
LC_DISABLE_ASSIGNMENT(SymbolInfo);
char m_function[512u];
// BEGIN EPIC MOD
char m_filename[WINDOWS_MAX_PATH];
// END EPIC MOD
unsigned int m_line;
};
#endif