Files
UnrealEngine/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_Patch.h
2025-05-18 13:04:45 +08:00

23 lines
564 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#pragma once
#if LC_VERSION == 1
// BEGIN EPIC MOD
#include "CoreTypes.h"
// END EPIC MOD
#include "LC_ProcessTypes.h"
namespace patch
{
void InstallNOPs(Process::Handle processHandle, void* address, uint8_t size);
void InstallJumpToSelf(Process::Handle processHandle, void* address);
void InstallRelativeShortJump(Process::Handle processHandle, void* address, void* destination);
void InstallRelativeNearJump(Process::Handle processHandle, void* address, void* destination);
}
#endif