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UnrealEngine/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_OutputFile.h
2025-05-18 13:04:45 +08:00

29 lines
450 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#pragma once
#if LC_VERSION == 1
// BEGIN EPIC MOD
#include "CoreTypes.h"
#include "Windows/MinimalWindowsAPI.h"
// END EPIC MOD
class OutputFile
{
public:
explicit OutputFile(const wchar_t* logFilePath);
~OutputFile(void);
void Log(const char* msg);
private:
void WriteToFile(const char* text);
// BEGIN EPIC MOD
Windows::HANDLE m_logFile;
// END EPIC MOD
};
#endif