Files
UnrealEngine/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_NameMangling.cpp
2025-05-18 13:04:45 +08:00

37 lines
894 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#if LC_VERSION == 1
// BEGIN EPIC MOD
//#include PCH_INCLUDE
// END EPC MOD
#include "LC_NameMangling.h"
#include "LC_StringUtil.h"
typedef void* (*malloc_func_t)(size_t);
typedef void (*free_func_t)(void*);
// undocumented function found in MSVC CRT
extern "C" char* __cdecl __unDName(char* buffer, const char* mangled, int buflen, malloc_func_t memget, free_func_t memfree, unsigned short flags);
std::string nameMangling::UndecorateSymbol(const char* symbolName, uint16_t flags)
{
char buffer[65536];
__unDName(buffer, symbolName, 65536, malloc, free, flags);
return std::string(buffer);
}
std::wstring nameMangling::UndecorateSymbolWide(const char* symbolName, uint16_t flags)
{
char buffer[65536];
__unDName(buffer, symbolName, 65536, malloc, free, flags);
return string::ToWideString(buffer);
}
#endif