Files
UnrealEngine/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_DiaSymbolName.cpp
2025-05-18 13:04:45 +08:00

33 lines
434 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#if LC_VERSION == 1
// BEGIN EPIC MOD
//#include PCH_INCLUDE
// END EPIC MOD
#include "LC_DiaSymbolName.h"
dia::SymbolName::SymbolName(BSTR str)
: m_name(str)
{
}
dia::SymbolName::~SymbolName(void)
{
if (m_name)
{
::SysFreeString(m_name);
}
}
dia::SymbolName::SymbolName(SymbolName&& other)
: m_name(other.m_name)
{
other.m_name = nullptr;
}
#endif