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UnrealEngine/Engine/Source/Developer/Windows/LiveCoding/Private/External/xxhash.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>xxHash</Name>
<Location>//UE5/Main/Engine/Source/Developer/Windows/LiveCoding/Private/External/</Location>
<Function>A hashing algorithm used to identify unique data via a hash. This is an update to an existing package included in Live++.</Function>
<Eula>https://github.com/Cyan4973/xxHash/blob/dev/LICENSE</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>Main/Engine/Source/ThirdParty/Licenses/</LicenseFolder>
</TpsData>