Files
UnrealEngine/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_InterprocessMutex.h
2025-05-18 13:04:45 +08:00

52 lines
848 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
#pragma once
#if LC_VERSION == 1
// BEGIN EPIC MOD
#include "Windows/MinimalWindowsApi.h"
#include "LC_Platform.h"
#include "LC_Foundation_Windows.h"
// END EPIC MOD
class InterprocessMutex
{
public:
explicit InterprocessMutex(const wchar_t* name);
~InterprocessMutex(void);
void Lock(void);
void Unlock(void);
class ScopedLock
{
public:
explicit ScopedLock(InterprocessMutex* mutex)
: m_mutex(mutex)
{
mutex->Lock();
}
~ScopedLock(void)
{
m_mutex->Unlock();
}
private:
LC_DISABLE_COPY(ScopedLock);
LC_DISABLE_MOVE(ScopedLock);
LC_DISABLE_ASSIGNMENT(ScopedLock);
LC_DISABLE_MOVE_ASSIGNMENT(ScopedLock);
InterprocessMutex* m_mutex;
};
private:
// BEGIN EPIC MOD
Windows::HANDLE m_mutex;
// END EPIC MOD
};
#endif // LC_VERSION