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UnrealEngine/Engine/Source/Developer/WidgetRegistration/Public/Styles/SlateBrushTemplates.h
2025-05-18 13:04:45 +08:00

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874 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Styling/AppStyle.h"
#include "Styling/SlateBrush.h"
#include "Styling/StyleColors.h"
/** A const FSlateBrush* Factory */
struct WIDGETREGISTRATION_API FSlateBrushTemplates
{
// Images
static const FSlateBrush* DragHandle();
static const FSlateBrush* ThinLineHorizontal();
// Colors
static const FSlateBrush* Transparent();
static const FSlateBrush* Panel();
static const FSlateBrush* Recessed();
/**
* gets a const FSlateBrush* with the color Color
*
* @param the EStyleColor we need the slate brush for
*/
const FSlateBrush* GetBrushWithColor(EStyleColor Color);
/**
* gets the FSlateBrushTemplates singleton
*/
static FSlateBrushTemplates& Get();
/** the map of EStyleColor to const FSlateBrush */
TMap<EStyleColor, const FSlateBrush> EStyleColorToSlateBrushMap;
};