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UnrealEngine/Engine/Source/Developer/TurnkeyIO/Public/ITurnkeyIOModule.h
2025-05-18 13:04:45 +08:00

28 lines
645 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
/**
* Interface for Turnkey IO module, used for when Turnkey requires user input
*/
class ITurnkeyIOModule : public IModuleInterface
{
public:
/**
* Returns the command line arguments for passing to UAT
*/
virtual FString GetUATParams() const = 0;
/**
* Returns a reference to the Turnkey IO module instance
*/
static ITurnkeyIOModule& Get()
{
static const FName TurnkeyIOModuleName = "TurnkeyIO";
return FModuleManager::LoadModuleChecked<ITurnkeyIOModule>(TurnkeyIOModuleName);
}
};