116 lines
3.2 KiB
C++
116 lines
3.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#if WITH_EDITOR
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#include "CustomFontColumn.h"
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#include "HAL/PlatformMath.h"
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#include "IPropertyTable.h"
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#include "IPropertyTableCell.h"
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#include "IPropertyTableColumn.h"
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#include "Internationalization/Internationalization.h"
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#include "Internationalization/Text.h"
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#include "Misc/Attribute.h"
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#include "Misc/Optional.h"
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#include "Modules/ModuleManager.h"
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#include "PropertyEditorModule.h"
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#include "PropertyPath.h"
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#include "SlotBase.h"
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#include "Templates/TypeHash.h"
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#include "Types/SlateEnums.h"
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#include "UObject/UnrealType.h"
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#include "UObject/WeakFieldPtr.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/Input/SButton.h"
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#include "Widgets/Input/SSpinBox.h"
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#include "Widgets/SBoxPanel.h"
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#include "Widgets/Text/STextBlock.h"
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class IPropertyHandle;
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class IPropertyTableUtilities;
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class SWidget;
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#define LOCTEXT_NAMESPACE "PropertyTable.CustomFontColumn"
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bool FCustomFontColumn::Supports( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities ) const
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{
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bool IsSupported = false;
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if( Column->GetDataSource()->IsValid() )
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{
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TSharedPtr< FPropertyPath > PropertyPath = Column->GetDataSource()->AsPropertyPath();
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if( PropertyPath.IsValid() && PropertyPath->GetNumProperties() > 0 )
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{
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const FPropertyInfo& PropertyInfo = PropertyPath->GetRootProperty();
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FProperty* Property = PropertyInfo.Property.Get();
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if (SupportedProperties.Contains(Property))
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{
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IsSupported = true;
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}
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}
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}
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return IsSupported;
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}
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TSharedPtr< SWidget > FCustomFontColumn::CreateColumnLabel( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const
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{
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return
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SNew( SHorizontalBox )
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+SHorizontalBox::Slot()
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.AutoWidth()
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.HAlign( HAlign_Left )
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.VAlign( VAlign_Center )
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.FillWidth(2)
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[
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SNew( STextBlock )
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.Font( FAppStyle::GetFontStyle( Style ) )
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.Text( Column->GetDisplayName() )
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]
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+SHorizontalBox::Slot()
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.AutoWidth()
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.HAlign( HAlign_Center )
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.VAlign( VAlign_Center )
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.FillWidth(2)
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[
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SNew( SButton )
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.HAlign( HAlign_Center )
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.VAlign( VAlign_Center )
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.OnClicked(OnChangeFontButtonClicked)
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[
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SNew( STextBlock )
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.Text((FText::Format(LOCTEXT("ChooseFontButton", "Choose {0} Font: "), Column->GetDisplayName())))
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]
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]
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+SHorizontalBox::Slot()
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.AutoWidth()
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.HAlign( HAlign_Center )
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.VAlign( VAlign_Center )
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.FillWidth(1)
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.Padding( 0.0f, 4.0f, 0.0f, 4.0f )
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[
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SNew( SSpinBox<int32> )
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.Delta(1)
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.MinValue(1)
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.MaxValue(100)
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.Value(Font.Size)
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.OnValueCommitted( OnFontSizeValueCommitted )
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]
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;
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}
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TSharedPtr< IPropertyTableCellPresenter > FCustomFontColumn::CreateCellPresenter( const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const
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{
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TSharedPtr< IPropertyHandle > PropertyHandle = Cell->GetPropertyHandle();
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if( PropertyHandle.IsValid() )
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{
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FPropertyEditorModule& PropertyEditorModule = FModuleManager::GetModuleChecked<FPropertyEditorModule>( "PropertyEditor" );
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return PropertyEditorModule.CreateTextPropertyCellPresenter(Cell->GetNode().ToSharedRef(), Utilities, &Font);
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}
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return NULL;
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}
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#undef LOCTEXT_NAMESPACE
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#endif // WITH_EDITOR
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