Files
UnrealEngine/Engine/Source/Developer/TraceTools/TraceTools.build.cs
2025-05-18 13:04:45 +08:00

31 lines
598 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TraceTools : ModuleRules
{
public TraceTools(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"Core",
"CoreUObject",
"InputCore",
"SessionServices",
"Slate",
"SlateCore",
"Sockets",
"TraceLog",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.Add("SharedSettingsWidgets");
}
}
}