34 lines
659 B
C++
34 lines
659 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Styling/SlateStyle.h"
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class ISlateStyle;
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struct FTextBlockStyle;
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namespace UE::TraceTools
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{
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class FTraceToolsStyle
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{
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public:
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static void Initialize();
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static void Shutdown();
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static const ISlateStyle& Get();
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static const FName& GetStyleSetName();
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static const FSlateBrush* GetBrush(FName PropertyName, const ANSICHAR* Specifier = NULL)
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{
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return StyleSet->GetBrush(PropertyName, Specifier);
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}
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private:
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/** Singleton instances of this style. */
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static TSharedPtr< class FSlateStyleSet > StyleSet;
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static FTextBlockStyle NormalText;
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};
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} // namespace UE::TraceTools
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