Files
UnrealEngine/Engine/Source/Developer/TraceServices/Private/Modules/StatsModule.cpp
2025-05-18 13:04:45 +08:00

26 lines
653 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StatsModule.h"
#include "Analyzers/StatsTraceAnalysis.h"
#include "TraceServices/Model/Counters.h"
namespace TraceServices
{
void FStatsModule::GetModuleInfo(FModuleInfo& OutModuleInfo)
{
static const FName StatsModuleName("TraceModule_Stats");
OutModuleInfo.Name = StatsModuleName;
OutModuleInfo.DisplayName = TEXT("Stats");
}
void FStatsModule::OnAnalysisBegin(IAnalysisSession& Session)
{
IEditableCounterProvider& EditableCounterProvider = EditCounterProvider(Session);
Session.AddAnalyzer(new FStatsAnalyzer(Session, EditableCounterProvider));
}
} // namespace TraceServices