Files
UnrealEngine/Engine/Source/Developer/TraceServices/Private/Modules/CountersModule.cpp
2025-05-18 13:04:45 +08:00

33 lines
877 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CountersModule.h"
#include "Analyzers/CountersTraceAnalysis.h"
#include "TraceServices/ModuleService.h"
#include "TraceServices/Model/AnalysisSession.h"
#include "TraceServices/Model/Counters.h"
namespace TraceServices
{
void FCountersModule::GetModuleInfo(FModuleInfo& OutModuleInfo)
{
static const FName CountersModuleName("TraceModule_Counters");
OutModuleInfo.Name = CountersModuleName;
OutModuleInfo.DisplayName = TEXT("Counters");
}
void FCountersModule::OnAnalysisBegin(IAnalysisSession& Session)
{
IEditableCounterProvider& EditableCounterProvider = EditCounterProvider(Session);
Session.AddAnalyzer(new FCountersAnalyzer(Session, EditableCounterProvider));
}
void FCountersModule::GetLoggers(TArray<const TCHAR*>& OutLoggers)
{
OutLoggers.Add(TEXT("Counters"));
}
} // namespace TraceServices