41 lines
891 B
C++
41 lines
891 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Trace/Analyzer.h"
|
|
#include "TraceServices/Containers/Allocators.h"
|
|
#include "Model/MemoryPrivate.h"
|
|
#include "Containers/UnrealString.h"
|
|
#include "Common/PagedArray.h"
|
|
|
|
namespace TraceServices
|
|
{
|
|
|
|
class IAnalysisSession;
|
|
|
|
class FMemoryAnalyzer
|
|
: public UE::Trace::IAnalyzer
|
|
{
|
|
public:
|
|
FMemoryAnalyzer(IAnalysisSession& Session, FMemoryProvider* InProvider);
|
|
~FMemoryAnalyzer();
|
|
virtual void OnAnalysisBegin(const FOnAnalysisContext& Context) override;
|
|
virtual void OnAnalysisEnd() override;
|
|
virtual bool OnEvent(uint16 RouteId, EStyle Style, const FOnEventContext& Context) override;
|
|
|
|
private:
|
|
enum : uint16
|
|
{
|
|
RouteId_TagsSpec,
|
|
RouteId_TagSetSpec,
|
|
RouteId_TrackerSpec,
|
|
RouteId_TagValue,
|
|
};
|
|
|
|
IAnalysisSession& Session;
|
|
FMemoryProvider* Provider;
|
|
uint64 Sample = 0;
|
|
};
|
|
|
|
} // namespace TraceServices
|