Files
UnrealEngine/Engine/Source/Developer/TraceInsightsFrontend/TraceInsightsFrontend.Build.cs
2025-05-18 13:04:45 +08:00

53 lines
1.0 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TraceInsightsFrontend : ModuleRules
{
public TraceInsightsFrontend(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PublicDependencyModuleNames.AddRange(
new string[] {
"AppFramework", // for RestoreStarshipSuite()
"ApplicationCore",
"AutomationDriver",
"Core",
"CoreUObject",
"DesktopPlatform",
"InputCore",
"Slate",
"SlateCore",
"Sockets",
"TraceAnalysis",
"TraceInsightsCore",
"TraceServices",
"WorkspaceMenuStructure",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
}
);
}
// Modules required for running automation
if (!Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"AutomationWorker",
"AutomationController",
"AutomationWindow",
"SessionServices",
}
);
}
}
}