80 lines
1.5 KiB
C#
80 lines
1.5 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class TraceInsights : ModuleRules
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{
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public TraceInsights(ReadOnlyTargetRules Target) : base(Target)
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{
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CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"AppFramework", // for SColorPicker, RestoreStarshipSuite()
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"ApplicationCore",
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"AutomationDriver",
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"Cbor",
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"Core",
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"CoreUObject",
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"DesktopPlatform",
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"InputCore",
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"RenderCore",
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"RHI",
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"SessionServices",
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"Slate",
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"Sockets",
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"SourceCodeAccess",
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"TraceAnalysis",
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"TraceInsightsCore",
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"TraceLog",
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"TraceTools",
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"TraceServices",
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"WorkspaceMenuStructure",
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"XmlParser",
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}
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);
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// Modules required for running automation in stand alone Insights
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if (Target.Configuration != UnrealTargetConfiguration.Shipping && !Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AutomationWorker",
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"AutomationController",
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"AutomationWindow",
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"SessionServices",
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}
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);
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}
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if (Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Engine",
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}
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);
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}
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"ImageCore",
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"SlateCore",
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"ToolWidgets"
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"Messaging",
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"MessageLog",
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}
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);
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if (Target.bWithLiveCoding)
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{
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PrivateDependencyModuleNames.Add("LiveCoding");
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}
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}
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}
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