37 lines
713 B
C++
37 lines
713 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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// TraceInsightsCore
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#include "InsightsCore/Table/Widgets/STableTreeView.h"
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namespace TraceServices
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{
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class IAnalysisSession;
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}
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namespace UE::Insights
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{
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class FTable;
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class SSessionTableTreeView : public STableTreeView
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{
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public:
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virtual ~SSessionTableTreeView() override;
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protected:
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virtual void ConstructWidget(TSharedPtr<FTable> InTablePtr) override;
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/** Called when the analysis session has changed. */
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void InsightsManager_OnSessionChanged();
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protected:
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/** The analysis session used to populate this widget. */
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TSharedPtr<const TraceServices::IAnalysisSession> Session;
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};
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} // namespace UE::Insights
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