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UnrealEngine/Engine/Source/Developer/TraceInsights/Private/Insights/LoadingProfiler/Widgets/SLoadingProfilerToolbar.h
2025-05-18 13:04:45 +08:00

39 lines
876 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
class FExtender;
struct FInsightsMajorTabConfig;
namespace UE::Insights::LoadingProfiler
{
/** Ribbon based toolbar used as a main menu in the Profiler window. */
class SLoadingProfilerToolbar : public SCompoundWidget
{
public:
/** Default constructor. */
SLoadingProfilerToolbar();
/** Virtual destructor. */
virtual ~SLoadingProfilerToolbar();
SLATE_BEGIN_ARGS(SLoadingProfilerToolbar) {}
SLATE_ARGUMENT(TSharedPtr<FExtender>, ToolbarExtender);
SLATE_END_ARGS()
/**
* Construct this widget
*
* @param InArgs The declaration data for this widget
*/
void Construct(const FArguments& InArgs, const FInsightsMajorTabConfig& Config);
};
} // namespace UE::Insights::LoadingProfiler