55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Delegates/Delegate.h"
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#include "Layout/Visibility.h"
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#include "Styling/AppStyle.h"
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#include "Styling/ISlateStyle.h"
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#include "Styling/SlateTypes.h"
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#include "Styling/SlateWidgetStyleAsset.h"
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#include "Templates/SharedPointer.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#define UE_API TOOLWIDGETS_API
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class SSearchBox;
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DECLARE_DELEGATE(FOnSearchBoxShown)
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class SSearchToggleButton : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SSearchToggleButton)
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: _Style(&FAppStyle::Get().GetWidgetStyle<FSearchBoxStyle>("SearchBox"))
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{}
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/** Search box style (used to match the glass icon) */
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SLATE_STYLE_ARGUMENT(FSearchBoxStyle, Style)
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/** Event fired when the associated search box is made visible */
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SLATE_EVENT(FOnSearchBoxShown, OnSearchBoxShown)
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SLATE_END_ARGS()
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UE_API void Construct(const FArguments& InArgs, TSharedRef<SSearchBox> SearchBox);
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/** @return true if the search area is expanded and the search box exposed */
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bool IsExpanded() const { return bIsExpanded; }
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/** Sets whether or not the search area is expanded to expose the search box */
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UE_API void SetExpanded(bool bInExpanded);
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private:
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UE_API ECheckBoxState GetToggleButtonState() const;
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UE_API void OnToggleButtonStateChanged(ECheckBoxState CheckBoxState);
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UE_API EVisibility GetSearchBoxVisibility() const;
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private:
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const FSearchBoxStyle* SearchStyle;
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bool bIsExpanded;
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FOnSearchBoxShown OnSearchBoxShown;
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TWeakPtr<SSearchBox> SearchBoxPtr;
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};
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#undef UE_API
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