41 lines
859 B
C++
41 lines
859 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Internationalization/Text.h"
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#define UE_API TOOLWIDGETS_API
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enum class EAppMsgCategory : uint8;
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struct FSlateBrush;
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struct FDialogButtonTexts
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{
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static TOOLWIDGETS_API const FDialogButtonTexts& Get();
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/** Common dialog button texts */
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const FText No;
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const FText Yes;
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const FText YesAll;
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const FText NoAll;
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const FText Cancel;
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const FText Ok;
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const FText Retry;
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const FText Continue;
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private:
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FDialogButtonTexts(const FDialogButtonTexts&) = delete;
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FDialogButtonTexts& operator=(const FDialogButtonTexts&) = delete;
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FDialogButtonTexts();
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};
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class FDialogUtils
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{
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public:
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/** Returns the Slate brush corresponding to the provided message category */
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static UE_API const FSlateBrush* GetMessageCategoryIcon(const EAppMsgCategory MessageCategory);
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};
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#undef UE_API
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