Files
UnrealEngine/Engine/Source/Developer/ToolMenus/Private/ToolMenuSection.cpp
2025-05-18 13:04:45 +08:00

292 lines
9.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ToolMenuSection.h"
#include "ToolMenus.h"
#include "IToolMenusModule.h"
#include "Textures/SlateIcon.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/MultiBox/MultiBox.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Internationalization/Internationalization.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ToolMenuSection)
FToolMenuSection::FToolMenuSection()
: ToolMenuSectionDynamic(nullptr)
, Alignment(EToolMenuSectionAlign::Default)
, bIsRegistering(false)
, bAddedDuringRegister(false)
{
}
void FToolMenuSection::InitSection(const FName InName, const TAttribute< FText >& InLabel, const FToolMenuInsert InPosition)
{
Name = InName;
Label = InLabel;
InsertPosition = InPosition;
}
void FToolMenuSection::InitGeneratedSectionCopy(const FToolMenuSection& Source, FToolMenuContext& InContext)
{
Name = Source.Name;
Label = Source.Label;
InsertPosition = Source.InsertPosition;
Construct = Source.Construct;
Context = InContext;
Alignment = Source.Alignment;
Visibility = Source.Visibility;
ResizeParams = Source.ResizeParams;
Sorter = Source.Sorter;
}
bool FToolMenuSection::IsRegistering() const
{
return bIsRegistering;
}
FToolMenuEntry& FToolMenuSection::AddEntry(const FToolMenuEntry& Args)
{
if (Args.Name == NAME_None)
{
FToolMenuEntry& Result = Blocks.Add_GetRef(Args);
Result.bAddedDuringRegister = IsRegistering();
return Result;
}
int32 BlockIndex = IndexOfBlock(Args.Name);
if (BlockIndex != INDEX_NONE)
{
Blocks[BlockIndex] = Args;
Blocks[BlockIndex].bAddedDuringRegister = IsRegistering();
return Blocks[BlockIndex];
}
else
{
FToolMenuEntry& Result = Blocks.Add_GetRef(Args);
Result.bAddedDuringRegister = IsRegistering();
return Result;
}
}
FToolMenuEntry& FToolMenuSection::AddEntryObject(UToolMenuEntryScript* InObject)
{
// Avoid modifying objects that are saved as content on disk
UToolMenuEntryScript* DestObject = InObject;
if (DestObject->IsAsset())
{
DestObject = DuplicateObject<UToolMenuEntryScript>(InObject, UToolMenus::Get());
}
FToolMenuEntry Args;
DestObject->ToMenuEntry(Args);
return AddEntry(Args);
}
FToolMenuEntry& FToolMenuSection::AddMenuEntry(const FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, const FToolUIActionChoice& InAction, const EUserInterfaceActionType InUserInterfaceActionType, const FName InTutorialHighlightName)
{
return AddEntry(FToolMenuEntry::InitMenuEntry(InName, InLabel, InToolTip, InIcon, InAction, InUserInterfaceActionType, InTutorialHighlightName));
}
FToolMenuEntry& FToolMenuSection::AddMenuEntry(const TSharedPtr< const FUICommandInfo >& InCommand, const TAttribute<FText>& InLabelOverride, const TAttribute<FText>& InToolTipOverride, const TAttribute<FSlateIcon>& InIconOverride, const FName InTutorialHighlightName, const TOptional<FName> InNameOverride)
{
check(InCommand.IsValid());
return AddEntry(FToolMenuEntry::InitMenuEntry(InCommand, InLabelOverride, InToolTipOverride, InIconOverride, InTutorialHighlightName, InNameOverride));
}
FToolMenuEntry& FToolMenuSection::AddMenuEntry(const FName InNameOverride, const TSharedPtr< const FUICommandInfo >& InCommand, const TAttribute<FText>& InLabelOverride, const TAttribute<FText>& InToolTipOverride, const TAttribute<FSlateIcon>& InIconOverride, const FName InTutorialHighlightName)
{
check(InCommand.IsValid());
return AddEntry(FToolMenuEntry::InitMenuEntry(InCommand, InLabelOverride, InToolTipOverride, InIconOverride, InTutorialHighlightName, InNameOverride));
}
FToolMenuEntry& FToolMenuSection::AddMenuEntryWithCommandList(const TSharedPtr< const FUICommandInfo >& InCommand, const TSharedPtr< const FUICommandList >& InCommandList, const TAttribute<FText>& InLabelOverride, const TAttribute<FText>& InToolTipOverride, const TAttribute<FSlateIcon>& InIconOverride, const FName InTutorialHighlightName, const TOptional<FName> InNameOverride)
{
check(InCommand.IsValid());
check(InCommandList.IsValid());
return AddEntry(FToolMenuEntry::InitMenuEntryWithCommandList(InCommand, InCommandList, InLabelOverride, InToolTipOverride, InIconOverride, InTutorialHighlightName, InNameOverride));
}
FToolMenuEntry& FToolMenuSection::AddDynamicEntry(const FName InName, const FNewToolMenuSectionDelegate& InConstruct)
{
return AddEntry(FToolMenuEntry::InitDynamicEntry(InName, InConstruct));
}
FToolMenuEntry& FToolMenuSection::AddDynamicEntry(const FName InName, const FNewToolMenuDelegateLegacy& InConstruct)
{
FToolMenuEntry& Entry = AddEntry(FToolMenuEntry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry));
Entry.ConstructLegacy = InConstruct;
return Entry;
}
FToolMenuEntry& FToolMenuSection::AddMenuSeparator(const FName InName)
{
return AddSeparator(InName);
}
FToolMenuEntry& FToolMenuSection::AddSeparator(const FName InName)
{
FToolMenuEntry& SeparatorEntry = AddEntry(FToolMenuEntry::InitSeparator(InName));
if (Visibility.IsSet())
{
SeparatorEntry.Visibility = Visibility;
}
return SeparatorEntry;
}
FToolMenuEntry& FToolMenuSection::AddSubMenu(const FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const FNewToolMenuChoice& InMakeMenu, const FToolUIActionChoice& InAction, const EUserInterfaceActionType InUserInterfaceActionType, bool bInOpenSubMenuOnClick, const TAttribute<FSlateIcon>& InIcon, const bool bInShouldCloseWindowAfterMenuSelection)
{
return AddEntry(FToolMenuEntry::InitSubMenu(InName, InLabel, InToolTip, InMakeMenu, InAction, InUserInterfaceActionType, bInOpenSubMenuOnClick, InIcon, bInShouldCloseWindowAfterMenuSelection));
}
FToolMenuEntry& FToolMenuSection::AddSubMenu(const FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const FNewToolMenuChoice& InMakeMenu, bool bInOpenSubMenuOnClick, const TAttribute<FSlateIcon>& InIcon, const bool bShouldCloseWindowAfterMenuSelection, const FName InTutorialHighlightName)
{
return AddEntry(FToolMenuEntry::InitSubMenu(InName, InLabel, InToolTip, InMakeMenu, bInOpenSubMenuOnClick, InIcon, bShouldCloseWindowAfterMenuSelection, InTutorialHighlightName));
}
FToolMenuEntry& FToolMenuSection::AddSubMenu(const FName InName, const FToolUIActionChoice& InAction, const TSharedRef<SWidget>& InWidget, const FNewToolMenuChoice& InMakeMenu, bool bShouldCloseWindowAfterMenuSelection)
{
return AddEntry(FToolMenuEntry::InitSubMenu(InName, InAction, InWidget, InMakeMenu, bShouldCloseWindowAfterMenuSelection));
}
FToolMenuEntry* FToolMenuSection::FindEntry(const FName InName)
{
for (int32 i=0; i < Blocks.Num(); ++i)
{
if (Blocks[i].Name == InName)
{
return &Blocks[i];
}
}
return nullptr;
}
const FToolMenuEntry* FToolMenuSection::FindEntry(const FName InName) const
{
for (int32 i=0; i < Blocks.Num(); ++i)
{
if (Blocks[i].Name == InName)
{
return &Blocks[i];
}
}
return nullptr;
}
int32 FToolMenuSection::IndexOfBlock(const FName InName) const
{
for (int32 i=0; i < Blocks.Num(); ++i)
{
if (Blocks[i].Name == InName)
{
return i;
}
}
return INDEX_NONE;
}
bool FToolMenuSection::IsNonLegacyDynamic() const
{
return ToolMenuSectionDynamic || Construct.NewToolMenuDelegate.IsBound();
}
int32 FToolMenuSection::RemoveEntry(const FName InName)
{
return Blocks.RemoveAll([InName](const FToolMenuEntry& Block) { return Block.Name == InName; });
}
int32 FToolMenuSection::RemoveEntryObject(const UToolMenuEntryScript* InObject)
{
return Blocks.RemoveAll([InObject](const FToolMenuEntry& Block) { return Block.ScriptObject == InObject && Block.Name == InObject->Data.Name; });
}
int32 FToolMenuSection::RemoveEntriesByOwner(const FToolMenuOwner InOwner)
{
if (InOwner != FToolMenuOwner())
{
return Blocks.RemoveAll([InOwner](const FToolMenuEntry& Block) { return Block.Owner == InOwner; });
}
return 0;
}
// Note: This function is very similar to UToolMenu::FindInsertIndex.
int32 FToolMenuSection::FindBlockInsertIndex(const FToolMenuEntry& InBlock) const
{
const FToolMenuInsert InPosition = InBlock.InsertPosition;
// Insert a Default-positioned entry after all First and Default-positioned entries but before any Last-positioned
// entries.
if (InPosition.IsDefault())
{
for (int32 i = 0; i < Blocks.Num(); ++i)
{
if (Blocks[i].InsertPosition.Position == EToolMenuInsertType::Last)
{
return i;
}
}
return Blocks.Num();
}
// Insert a First-positioned entry after any other First-positioned entries but before all Default and
// Last-positioned entries.
if (InPosition.Position == EToolMenuInsertType::First)
{
for (int32 i = 0; i < Blocks.Num(); ++i)
{
if (Blocks[i].InsertPosition != InPosition)
{
return i;
}
}
return Blocks.Num();
}
// Insert a Last-positioned entry after all other entries, include other Last-positioned entries.
if (InPosition.Position == EToolMenuInsertType::Last)
{
for (int32 i = Blocks.Num() - 1; i >= 0; --i)
{
if (Blocks[i].InsertPosition.Position == InPosition.Position)
{
return i + 1;
}
}
return Blocks.Num();
}
int32 DestIndex = IndexOfBlock(InPosition.Name);
if (DestIndex == INDEX_NONE)
{
return INDEX_NONE;
}
if (InPosition.Position == EToolMenuInsertType::After)
{
++DestIndex;
}
for (int32 i = DestIndex; i < Blocks.Num(); ++i)
{
if (Blocks[i].InsertPosition != InPosition)
{
return i;
}
}
return Blocks.Num();
}