Files
UnrealEngine/Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormatModule.h
2025-05-18 13:04:45 +08:00

36 lines
604 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class ITextureFormat;
/**
* Interface for texture format modules.
*/
class ITextureFormatModule
: public IModuleInterface
{
public:
/**
* Gets the texture format.
*
* @return The texture format interface.
*/
virtual ITextureFormat* GetTextureFormat() = 0;
/**
* Will this TextureFormat call back to Managermodule GetTextureFormats ?
*
*/
virtual bool CanCallGetTextureFormats() = 0;
public:
/** Virtual destructor. */
~ITextureFormatModule() { }
};