39 lines
812 B
C++
39 lines
812 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ITargetDeviceProxyManager.h"
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#include "ITargetDeviceServiceManager.h"
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#include "Modules/ModuleInterface.h"
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/**
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* Interface for target device services modules.
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*/
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class ITargetDeviceServicesModule
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: public IModuleInterface
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{
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public:
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/**
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* Gets the target device proxy manager.
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*
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* @return The device proxy manager.
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* @see GetDeviceServiceManager
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*/
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virtual TSharedRef<ITargetDeviceProxyManager> GetDeviceProxyManager() = 0;
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/**
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* Gets the target device service manager.
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*
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* @return The device service manager.
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* @see GetDeviceProxyManager
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*/
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virtual TSharedRef<ITargetDeviceServiceManager> GetDeviceServiceManager() = 0;
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public:
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/** Virtual destructor. */
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virtual ~ITargetDeviceServicesModule() { }
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};
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