Files
UnrealEngine/Engine/Source/Developer/StructUtilsTestSuite/StructUtilsTestSuite.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
630 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
namespace UnrealBuildTool.Rules
{
public class StructUtilsTestSuite : ModuleRules
{
public StructUtilsTestSuite(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"AIModule",
"AITestSuite",
}
);
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}
}