Files
UnrealEngine/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
2025-05-18 13:04:45 +08:00

1575 lines
35 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Array.h"
#include "Containers/ArrayView.h"
#include "Containers/Map.h"
#include "Containers/StringFwd.h"
#include "Containers/StringView.h"
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "CoreTypes.h"
#include "HAL/PlatformCrt.h"
#include "ISourceControlChangelist.h"
#include "Internationalization/Internationalization.h"
#include "Internationalization/Text.h"
#include "Memory/SharedBuffer.h"
#include "SourceControlOperationBase.h"
#include "SourceControlPreferences.h"
#include "Templates/UnrealTemplate.h"
#include "UObject/NameTypes.h"
#define LOCTEXT_NAMESPACE "SourceControl"
/**
* Operation used to connect (or test a connection) to source control
*/
class FConnect : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Connect";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Connecting", "Connecting to Revision Control...");
}
const FString& GetPassword() const
{
return Password;
}
void SetPassword(const FString& InPassword)
{
Password = InPassword;
}
const FText& GetErrorText() const
{
return OutErrorText;
}
void SetErrorText(const FText& InErrorText)
{
OutErrorText = InErrorText;
}
protected:
/** Password we use for this operation */
FString Password;
/** Error text for easy diagnosis */
FText OutErrorText;
};
/**
* Operation used to check files into source control
*/
class FCheckIn : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "CheckIn";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_CheckIn", "Checking file(s) into Revision Control...");
}
void SetDescription( const FText& InDescription )
{
Description = InDescription;
}
const FText& GetDescription() const
{
return Description;
}
void SetSuccessMessage( const FText& InSuccessMessage )
{
SuccessMessage = InSuccessMessage;
}
const FText& GetSuccessMessage() const
{
return SuccessMessage;
}
void SetKeepCheckedOut( const bool bInKeepCheckedOut )
{
bKeepCheckedOut = bInKeepCheckedOut;
}
bool GetKeepCheckedOut()
{
return bKeepCheckedOut;
}
protected:
/** Description of the checkin */
FText Description;
/** A short message listing changelist/revision we submitted, if successful */
FText SuccessMessage;
/** Keep files checked-out after checking in */
bool bKeepCheckedOut = false;
};
/**
* Operation used to check files out of source control
*/
class FCheckOut : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "CheckOut";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_CheckOut", "Checking file(s) out of Revision Control...");
}
};
/**
* Operation used to get a file list out of source control
*/
class FGetFileList : public FSourceControlOperationBase
{
public:
enum EGetFileListMethod
{
FolderSearch,
FileRegexSearch // Note: Only works for Perforce for now
};
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "GetFileList";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_GetFileList", "Getting file list out of Revision Control...");
}
void SetIncludeDeleted( const bool bInIncludeDeleted )
{
bIncludeDeleted = bInIncludeDeleted;
}
bool GetIncludeDeleted()
{
return bIncludeDeleted;
}
void SetQuiet(bool bInQuiet)
{
bForceQuiet = bInQuiet;
}
bool ShouldBeQuiet() const
{
return bForceQuiet;
}
void SetMethodUsed(const EGetFileListMethod& InMethodUsed)
{
MethodUsed = InMethodUsed;
}
EGetFileListMethod GetMethodUsed()
{
return MethodUsed;
}
const TArray<FString>& GetFilesList() const
{
return FilesList;
}
void SetFilesList(TArray<FString>&& InFilesList)
{
FilesList = MoveTemp(InFilesList);
}
const TArray<FString>& GetSearchPatterns() const
{
return SearchPatterns;
}
void SetSearchPattern(const TArray<FString>& InSearchPatterns)
{
SearchPatterns = InSearchPatterns;
}
protected:
/** Method used to get file list */
EGetFileListMethod MethodUsed = EGetFileListMethod::FolderSearch;
/** Include deleted files in the list. */
bool bIncludeDeleted = false;
/** Force disable any logs generated by that operation. */
bool bForceQuiet = false;
/** Stored result of the operation */
TArray<FString> FilesList;
/** The search patterns for the file list */
TArray<FString> SearchPatterns;
};
/**
* Operation used to mark files for add in source control
*/
class FMarkForAdd : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "MarkForAdd";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Add", "Adding file(s) to Revision Control...");
}
};
/**
* Operation used to mark files for delete in source control
*/
class FDelete : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Delete";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Delete", "Deleting file(s) from Revision Control...");
}
};
/**
* Operation used to revert changes made back to the state they are in source control
*/
class FRevert : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Revert";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Revert", "Reverting file(s) in Revision Control...");
}
void SetSoftRevert(const bool bInSoftRevert)
{
bIsSoftRevert = bInSoftRevert;
}
bool IsSoftRevert() const
{
return bIsSoftRevert;
}
void SetRevertAll(const bool bInRevertAll)
{
bIsRevertAll = bInRevertAll;
}
bool IsRevertAll() const
{
return bIsRevertAll;
}
bool ShouldDeleteNewFiles() const
{
return USourceControlPreferences::ShouldDeleteNewFilesOnRevert();
}
const TArray<FString>& GetDeletedFiles() const { return DeletedFiles; }
void AddDeletedFile(const FString& InDeletedFile)
{
DeletedFiles.Add(InDeletedFile);
}
protected:
bool bIsSoftRevert = false;
bool bIsRevertAll = false;
TArray<FString> DeletedFiles;
};
/**
* Operation used to determine the files that would be affected by a sync operation
*/
class FSyncPreview : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "SyncPreview";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_SyncPreview", "Previewing sync file(s) from Revision Control...");
}
void SetRevision(const FString& InRevision)
{
Revision = InRevision;
}
const FString& GetRevision() const
{
return Revision;
}
void SetHeadRevisionFlag(const bool bInHeadRevision)
{
bHeadRevision = bInHeadRevision;
}
bool IsHeadRevisionFlagSet() const
{
return bHeadRevision;
}
void SetTransferSize(const int64 InTransferSize)
{
TransferSize = InTransferSize;
}
int64 GetTransferSize() const
{
return TransferSize;
}
void SetAffectedFiles(TArray<FString>&& InAffectedFiles)
{
AffectedFiles = MoveTemp(InAffectedFiles);
}
const TArray<FString>& GetAffectedFiles() const
{
return AffectedFiles;
}
protected:
/** Target Revision to which the sync preview refers to */
FString Revision;
/** Flag abstracting if the operation aims to preview a sync to head */
bool bHeadRevision = false;
/** Number of bytes that need to be transferred for the sync operation */
int64 TransferSize = 0;
/** Array of files that would be affected by the sync operation */
TArray<FString> AffectedFiles;
};
/**
* Operation used to sync files to the state they are in source control
*/
class FSync : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Sync";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Sync", "Syncing file(s) from Revision Control...");
}
UE_DEPRECATED(4.26, "FSync::SetRevisionNumber(int32) has been deprecated. Please update to Fsync::SetRevision(const FString&).")
void SetRevisionNumber(int32 InRevisionNumber)
{
SetRevision(FString::Printf(TEXT("%d"), InRevisionNumber));
}
void SetRevision( const FString& InRevision )
{
Revision = InRevision;
}
const FString& GetRevision() const
{
return Revision;
}
void SetHeadRevisionFlag(const bool bInHeadRevision)
{
bHeadRevision = bInHeadRevision;
}
bool IsHeadRevisionFlagSet() const
{
return bHeadRevision;
}
void SetForce(const bool bInForce)
{
bForce = bInForce;
}
bool IsForced() const
{
return bForce;
}
void SetLastSyncedFlag(const bool bInLastSynced)
{
bLastSynced = bInLastSynced;
}
bool IsLastSyncedFlagSet() const
{
return bLastSynced;
}
protected:
/** Revision to sync to */
FString Revision;
/** Flag abstracting if the operation aims to sync to head */
bool bHeadRevision = false;
/** Flag abstracting if the operation aims to force sync to last synced revision */
bool bLastSynced = false;
/** Forces operation, even if the file is already at the wanted revision. */
bool bForce = false;
};
/**
* Operation used to update the source control status of files
*/
class FUpdateStatus : public FSourceControlOperationBase
{
public:
FUpdateStatus()
: bUpdateHistory(false)
, bGetOpenedOnly(false)
, bUpdateModifiedState(false)
, bUpdateModifiedStateToLocalRevision(false)
, bCheckingAllFiles(false)
, bForceQuiet(false)
, bForceUpdate(false)
, bSetRequireDirPathEndWithSeparator(false)
{
}
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "UpdateStatus";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Update", "Updating file(s) Revision Control status...");
}
void SetUpdateHistory( bool bInUpdateHistory )
{
bUpdateHistory = bInUpdateHistory;
}
void SetGetOpenedOnly( bool bInGetOpenedOnly )
{
bGetOpenedOnly = bInGetOpenedOnly;
}
void SetUpdateModifiedState( bool bInUpdateModifiedState )
{
bUpdateModifiedState = bInUpdateModifiedState;
}
void SetUpdateModifiedStateToLocalRevision(bool bInUpdateModifiedStateToLocalRevision)
{
bUpdateModifiedStateToLocalRevision = bInUpdateModifiedStateToLocalRevision;
}
void SetCheckingAllFiles( bool bInCheckingAllFiles )
{
bCheckingAllFiles = bInCheckingAllFiles;
}
void SetQuiet(bool bInQuiet)
{
bForceQuiet = bInQuiet;
}
/**
* Sets the method that the operation will use to determine if a path
* references a file or a directory. For more details @see IsDirectoryPath()
*
* @param bFlag When true the operation will check the path and assume that it
* is a directory if the path ends with '/' or '\' and a file if it
* does not.
* When false (the default) the operation will poll the file system
* with the path to see if it is a file or a directory.
*
*/
void SetRequireDirPathEndWithSeparator(bool bFlag)
{
bSetRequireDirPathEndWithSeparator = bFlag;
}
void SetForceUpdate(const bool bInForceUpdate)
{
bForceUpdate = bInForceUpdate;
}
bool ShouldUpdateHistory() const
{
return bUpdateHistory;
}
bool ShouldGetOpenedOnly() const
{
return bGetOpenedOnly;
}
bool ShouldUpdateModifiedState() const
{
return bUpdateModifiedState;
}
bool ShouldUpdateModifiedStateToLocalRevision() const
{
return bUpdateModifiedStateToLocalRevision;
}
bool ShouldCheckAllFiles() const
{
return bCheckingAllFiles;
}
bool ShouldBeQuiet() const
{
return bForceQuiet;
}
bool ShouldForceUpdate() const
{
return bForceUpdate;
}
/**
* Returns if the given path should be considered a directory or not.
* If bSetRequireDirPathEndWithSeparator is not set (the default) then
* we will poll the file system. However in some cases this can be very
* slow, in which case bSetRequireDirPathEndWithSeparator can be set
* to true and we require that any directory path must be terminated
* by a path separator (/ or \) so that we can tell by simply looking at
* the path itself.
* This is opt in behavior to avoid breaking existing 3rd party code that
* relies on the default behavior.
*/
SOURCECONTROL_API bool IsDirectoryPath(const FString& Path) const;
protected:
/** Whether to update history */
bool bUpdateHistory;
/** Whether to just get files that are opened/edited */
bool bGetOpenedOnly;
/** Whether to update the modified state - expensive */
bool bUpdateModifiedState;
/** Whether to update the modified state against local revision - only used when bUpdateModifiedState is true */
bool bUpdateModifiedStateToLocalRevision;
/** Hint that we are intending on checking all files in the project - some providers can optimize for this */
bool bCheckingAllFiles;
/** Controls whether the operation will trigger an update or not */
bool bForceQuiet;
/** Forces the verification for provided files - providers can ignore files not opened/edited without it */
bool bForceUpdate;
/** If we should assume paths ending in a separator are directory paths or do we need to check with the file system? */
bool bSetRequireDirPathEndWithSeparator;
};
/**
* Operation used to copy a file or directory from one location to another
*/
class FCopy : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Copy";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Copy", "Copying file(s) in Revision Control...");
}
void SetDestination(const FString& InDestination)
{
Destination = InDestination;
}
void SetDestination(FString&& InDestination)
{
Destination = MoveTemp(InDestination);
}
const FString& GetDestination() const
{
return Destination;
}
enum class ECopyMethod
{
Branch, // The new file is branched from the original file
Add // The new file has no relation to the original file
};
enum class EResolveMethod
{
AcceptTarget, // Resolve by accepting the destination file from the copy operation
AcceptSource, // Resolve by accepting the source file from the copy operation
};
/** Whether a relationship to the original file should be maintained */
ECopyMethod CopyMethod = ECopyMethod::Branch;
/** The current state of the destination file */
EResolveMethod ResolveMethod = EResolveMethod::AcceptTarget;
protected:
/** Destination path of the copy operation */
FString Destination;
};
/**
* Operation used to resolve a file that is in a conflicted state.
*/
class FResolve : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Resolve";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Resolve", "Resolving file(s) in Revision Control...");
}
};
/**
* Operation used to retrieve pending changelist(s).
*/
class FGetPendingChangelists : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "GetPendingChangelists";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_GetPendingChangelists", "Retrieving pending changelist(s) from Revision Control...");
}
};
/**
* Operation used to retrieve submitted changelist(s).
*/
class FGetSubmittedChangelists : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "GetSubmittedChangelists";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_GetSubmittedChangelists", "Retrieving submitted changelist(s) from Revision Control...");
}
public:
void SetDateFromFilter(const FDateTime& InDateFrom)
{
DateFrom = InDateFrom;
}
void SetDateToFilter(const FDateTime& InDateTo)
{
DateTo = InDateTo;
}
void SetOwnedFilter(bool InOwned)
{
Owned = InOwned;
}
void SetPaginationLimit(int32 InLimit)
{
if (InLimit > 0)
{
PaginationLimit = InLimit;
}
}
void SetPaginationOffset(int32 InOffset)
{
if (InOffset >= 0)
{
PaginationOffset = InOffset;
}
}
bool ShouldFilterByDateFrom(FDateTime& OutDateFrom)
{
if (DateFrom != FDateTime::MinValue())
{
OutDateFrom = DateFrom;
return true;
}
return false;
}
bool ShouldFilterByDateTo(FDateTime& OutDateTo)
{
if (DateTo != FDateTime::MinValue())
{
OutDateTo = DateTo;
return true;
}
return false;
}
bool ShouldFilterByOwned()
{
return Owned;
}
bool ShouldUsePaginationLimit(int32& OutPaginationLimit)
{
if (PaginationLimit != -1)
{
OutPaginationLimit = PaginationLimit;
return true;
}
return false;
}
bool ShouldUsePaginationOffset(int32& OutPaginationOffset)
{
if (PaginationOffset != -1)
{
OutPaginationOffset = PaginationOffset;
return true;
}
return false;
}
public:
const TArray<FSourceControlChangelistRef>& GetSubmittedChangelists() const { return Changelists; }
void AddSubmittedChangelist(FSourceControlChangelistRef Changelist)
{
Changelists.Add(Changelist);
}
private:
FDateTime DateFrom = FDateTime::MinValue();
FDateTime DateTo = FDateTime::MinValue();
bool Owned = false;
int32 PaginationLimit = -1;
int32 PaginationOffset = -1;
TArray<FSourceControlChangelistRef> Changelists;
};
/**
* This operations query the source control to extract all the details available for a given changelist. The operations returns a collection of key/value corresponding to the details available.
* The list of key/value is specific to the source control implementation.
*/
class FGetChangelistDetails : public FSourceControlOperationBase
{
public:
FGetChangelistDetails() = default;
explicit FGetChangelistDetails(FString&& InChangelistNumber)
: ChangelistNumber(MoveTemp(InChangelistNumber))
{
}
explicit FGetChangelistDetails(FStringView InChangelistNumber)
: ChangelistNumber(InChangelistNumber)
{
}
virtual ~FGetChangelistDetails() = default;
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "GetChangelistDetails";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_GetChangelistDetails", "Retrieving changelist details from Revision Control...");
}
const FString& GetChangelistNumber() { return ChangelistNumber; }
const TArray<TMap<FString, FString>>& GetChangelistDetails() { return OutChangelistDetails; }
void SetChangelistNumber(const FString& InChangelistNumber)
{
ChangelistNumber = InChangelistNumber;
}
void SetChangelistDetails(TArray<TMap<FString, FString>>&& InChangelistDetails)
{
OutChangelistDetails = MoveTemp(InChangelistDetails);
}
private:
FString ChangelistNumber;
TArray<TMap<FString, FString>> OutChangelistDetails;
};
/**
* Operation used to update the source control status of changelist(s)
*/
class FUpdatePendingChangelistsStatus : public FSourceControlOperationBase
{
public:
void SetUpdateFilesStates(bool bInUpdateFilesStates)
{
bUpdateFilesStates = bInUpdateFilesStates;
}
bool ShouldUpdateFilesStates() const
{
return bUpdateFilesStates;
}
void SetUpdateShelvedFilesStates(bool bInUpdateShelvedFilesStates)
{
bUpdateShelvedFilesStates = bInUpdateShelvedFilesStates;
}
bool ShouldUpdateShelvedFilesStates() const
{
return bUpdateShelvedFilesStates;
}
void SetUpdateAllChangelists(bool bInUpdateAllChangelists)
{
bUpdateAllChangelists = bInUpdateAllChangelists;
ChangelistsToUpdate.Empty();
}
bool ShouldUpdateAllChangelists() const
{
return bUpdateAllChangelists;
}
void SetChangelistsToUpdate(const TArray<FSourceControlChangelistRef>& InChangelistsToUpdate)
{
ChangelistsToUpdate = InChangelistsToUpdate;
bUpdateAllChangelists = false;
}
void SetChangelistsToUpdate(const TArrayView<FSourceControlChangelistRef>& InChangelistsToUpdate)
{
ChangelistsToUpdate = InChangelistsToUpdate;
bUpdateAllChangelists = false;
}
const TArray<FSourceControlChangelistRef>& GetChangelistsToUpdate() const
{
return ChangelistsToUpdate;
}
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "UpdateChangelistsStatus";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_UpdateChangelistsStatus", "Updating changelist(s) status from Revision Control...");
}
private:
bool bUpdateFilesStates = false;
bool bUpdateShelvedFilesStates = false;
bool bUpdateAllChangelists = false;
TArray<FSourceControlChangelistRef> ChangelistsToUpdate;
};
/**
* Operation used to create a new changelist
*/
class FNewChangelist : public FSourceControlOperationBase
{
public:
virtual FName GetName() const override
{
return "NewChangelist";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_NewChangelist", "Creating new changelist from Revision Control...");
}
void SetDescription(const FText& InDescription)
{
Description = InDescription;
}
const FText& GetDescription() const
{
return Description;
}
void SetNewChangelist(FSourceControlChangelistPtr InNewChangelist)
{
NewChangelist = InNewChangelist;
}
const FSourceControlChangelistPtr& GetNewChangelist() const
{
return NewChangelist;
}
protected:
/** Description of the changelist */
FText Description;
FSourceControlChangelistPtr NewChangelist;
};
/**
* Operation used to delete an empty changelist
*/
class FDeleteChangelist : public FSourceControlOperationBase
{
public:
virtual FName GetName() const override
{
return "DeleteChangelist";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_DeleteChangelist", "Deleting a changelist from Revision Control...");
}
};
/**
* Operation to change the description of a changelist
*/
class FEditChangelist : public FSourceControlOperationBase
{
public:
virtual FName GetName() const override
{
return "EditChangelist";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_EditChangelist", "Editing a changelist from Revision Control...");
}
void SetDescription(const FText& InDescription)
{
Description = InDescription;
}
const FText& GetDescription() const
{
return Description;
}
protected:
/** Description of the changelist */
FText Description;
};
/**
* Operation to revert unchanged file(s) or all unchanged files in a changelist
*/
class FRevertUnchanged : public FSourceControlOperationBase
{
public:
virtual FName GetName() const override
{
return "RevertUnchanged";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_RevertUnchanged", "Reverting unchanged files from Revision Control...");
}
};
/**
* Operation used to move files between changelists
*/
class FMoveToChangelist : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "MoveToChangelist";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_MoveToChangelist", "Moving files to target changelist...");
}
};
/**
* Operation used to shelve files in a changelist
*/
class FShelve : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Shelve";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_ShelveOperation", "Shelving files in changelist...");
}
void SetDescription(const FText& InDescription)
{
Description = InDescription;
}
const FText& GetDescription() const
{
return Description;
}
private:
/** Description of the changelist, will be used only to create a new changelist when needed */
FText Description;
};
/**
* Operation used to unshelve files from a changelist
*/
class FUnshelve : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Unshelve";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_UnshelveOperation", "Unshelving files from changelist...");
}
};
/**
* Operation used to delete shelved files from a changelist
*/
class FDeleteShelved : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "DeleteShelved";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_DeleteShelvedOperation", "Deleting shelved files from changelist...");
}
};
/**
* Operation used to download a file from the source control server directly rather
* than sync it. This should not change the state of anything locally on the client.
*/
class FDownloadFile : public FSourceControlOperationBase
{
public:
enum class UE_DEPRECATED(5.6, "Enum has been removed, call FSourceControlOperationBase::SetEnableErrorLogging directly instead") EVerbosity
{
/** No logging when the command is run. */
None,
/** Log the full cmdline when the command is run. */
Full
};
/**
* This version of FDownloadFile will download the files and keep them in memory,
* which can then be accessed by calling ::GetFileData.
*/
FDownloadFile() = default;
PRAGMA_DISABLE_DEPRECATION_WARNINGS
FDownloadFile(EVerbosity InVerbosity)
{
if (InVerbosity == EVerbosity::None)
{
SetEnableErrorLogging(false);
}
}
PRAGMA_ENABLE_DEPRECATION_WARNINGS
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "DownloadFile";
}
// ISourceControlOperation interface
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_PrintOperation", "Downloading file from server...");
}
// ISourceControlOperation interface
virtual bool CanBeCalledFromBackgroundThreads() const override
{
return true;
}
PRAGMA_DISABLE_DEPRECATION_WARNINGS
UE_DEPRECATED(5.6, "Enum has been removed, use the overload without InVerbosity instead")
SOURCECONTROL_API FDownloadFile(FStringView InTargetDirectory, EVerbosity InVerbosity);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
/** This version of FDownloadFile will download the files to the given target directory */
SOURCECONTROL_API FDownloadFile(FStringView InTargetDirectory);
/**
* Returns the directory that the files will (or have) been downloaded to. This path
* will be empty if no target directory was given, in which case the files can be
* accessed via the ::GetFileData method.
*/
FString GetTargetDirectory() const
{
return TargetDirectory;
}
/**
* If no target directory was given to download the files too then the command will keep
* the files in memory which can be accessed via this method. If the file failed to download
* then a null FSharedBuffer will be returned.
*/
SOURCECONTROL_API FSharedBuffer GetFileData(const FStringView& Filename);
/** Return true if the command should log its operations, otherwise false */
bool ShouldLogToStdOutput() const
{
return !EnumHasAllFlags(Flags, EFlags::DisableErrorLogging);
}
/**
* Do not call outside of source control implementations. Used to add the file in memory
* once downloaded so that the caller can get access to it.
*/
void __Internal_AddFileData(const FString& Filename, FSharedBuffer FileData)
{
FileDataMap.Add(Filename, FileData);
}
UE_DEPRECATED(5.3, "Replaced by __Internal_AddFileData but you shouldn't be calling this anyway")
void AddFileData(const FString& Filename, FSharedBuffer FileData)
{
__Internal_AddFileData(Filename, FileData);
}
private:
FString TargetDirectory;
TMap<FString, FSharedBuffer> FileDataMap;
};
/**
* Operation used to get info about file(s) at a revision. CL number, datetime, and author will be returned.
*/
class FGetSourceControlRevisionInfo : public FSourceControlOperationBase
{
public:
FGetSourceControlRevisionInfo() = default;
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "GetSourceControlRevisionInfo";
}
// ISourceControlOperation interface
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_GetRevisionInfoPending", "Getting SourceControl info for file revision...");
}
// ISourceControlOperation interface
virtual bool CanBeCalledFromBackgroundThreads() const override
{
return true;
}
/** Return true if the command should log its operations, otherwise false */
bool ShouldLogToStdOutput() const
{
return !EnumHasAllFlags(Flags, EFlags::DisableErrorLogging);
}
FString GetChangelist() const
{
return Changelist;
}
FDateTime GetDateTime() const
{
return DateTime;
}
FString GetAuthor() const
{
return Author;
}
/**
* Do not call outside of source control implementations. Used to add the results
* so that the caller can get access to it.
*/
void InternalSetResults(const FString& InChangelist, const FDateTime& InDateTime, const FString& InAuthor)
{
Changelist = InChangelist;
DateTime = InDateTime;
Author = InAuthor;
}
private:
FString Changelist;
FDateTime DateTime;
FString Author;
};
/**
* Operation used to create a new workspace if the source control system supports this functionality.
*/
class FCreateWorkspace : public FSourceControlOperationBase
{
public:
enum class EType
{
/* Default */
Writeable = 0,
/* Has a short life span and can only query/read/sync files */
ReadOnly,
/* Has a short life span but is allowed full functionality */
Partitioned
};
using FClientViewMapping = TPair<FString,FString>;
FCreateWorkspace() = delete;
/**
* Constructor
*
* @param WorkspaceName The name of the workspace to create
* @param WorkspaceRoom The file path to the workspace root (can be relative to the project)
*/
SOURCECONTROL_API FCreateWorkspace(FStringView WorkspaceName, FStringView WorkspaceRoot);
/** Set the description to be used by the workspace, if left unset then the default description will be used */
void SetDescription(FStringView Desciption)
{
WorkspaceDescription = Desciption;
}
/** Set the stream to be used by the workspace, if left unset then a classic depot with ClientView will be used */
void SetStream(FStringView Stream)
{
WorkspaceStream = Stream;
}
/**
* Add a new mapping for the client spec in the native format of the current source control provider.
* These will be written to the client spec in the order that they are added.
*
* @param DepotPath The path in the source control depot to map from
* @param ClientPath The path on the local client to map too
*/
void AddNativeClientViewMapping(FStringView DepotPath, FStringView ClientPath)
{
ClientView.Emplace(DepotPath, ClientPath);
}
/** Remove all currently set client-view mappings */
void ClearClientViewMappings()
{
ClientView.Empty();
}
/** Set the type of workspace to be created. @see FCreateWorkspace::EType */
void SetType(EType InType)
{
Type = InType;
}
const FString& GetWorkspaceName() const
{
return WorkspaceName;
}
const FString& GetWorkspaceRoot() const
{
return WorkspaceRoot;
}
const FString& GetWorkspaceDescription() const
{
return WorkspaceDescription;
}
const FString& GetWorkspaceStream() const
{
return WorkspaceStream;
}
const TArray<FClientViewMapping> GetClientView() const
{
return ClientView;
}
EType GetType() const
{
return Type;
}
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "CreateWorkspace";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_CreateWorkspaceOperation", "Creating a workspace...");
}
protected:
FString WorkspaceName;
FString WorkspaceRoot;
FString WorkspaceDescription;
FString WorkspaceStream;
EType Type = EType::Writeable;
TArray<FClientViewMapping> ClientView;
};
/** Operation used to delete a workspace */
class FDeleteWorkspace : public FSourceControlOperationBase
{
public:
FDeleteWorkspace() = delete;
/**
* Constructor
*
* @param InWorkspaceName The name of the workspace to be deleted
*/
FDeleteWorkspace(FStringView InWorkspaceName)
: WorkspaceName(InWorkspaceName)
{
}
const FString& GetWorkspaceName() const
{
return WorkspaceName;
}
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "DeleteWorkspace";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_DeleteWorkspaceOperation", "Deleting a workspace...");
}
protected:
FString WorkspaceName;
};
/**
* This operation uses p4v print command to get file from specified depot by shelved changelist or file revision returns a package filename
*/
class FGetFile : public FSourceControlOperationBase
{
public:
FGetFile(const FString& InChangelistNumber, const FString& InRevisionNumber, const FString& InDepotFilePath, bool bInIsShelve = false)
: ChangelistNumber(InChangelistNumber)
, RevisionNumber(InRevisionNumber)
, DepotFilePath(InDepotFilePath)
, bIsShelve(bInIsShelve)
{}
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "GetFile";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_GetFile", "Retrieving file from Revision Control...");
}
const FString& GetChangelistNumber() const { return ChangelistNumber; }
const FString& GetRevisionNumber() const { return RevisionNumber; }
const FString& GetDepotFilePath() const { return DepotFilePath; }
bool IsShelve() const { return bIsShelve; }
const FString& GetOutPackageFilename() const { return OutPackageFilename; }
void SetOutPackageFilename(const FString& InOutPackageFilename)
{
OutPackageFilename = InOutPackageFilename;
}
private:
FString ChangelistNumber;
FString RevisionNumber;
FString DepotFilePath;
bool bIsShelve;
FString OutPackageFilename;
};
/**
* This operation will get info about the location of a file within a source control provider. The input can be a local or remote path
* and the result contain both local and remote paths
*/
class FWhere : public FSourceControlOperationBase
{
public:
struct FileInfo
{
FString LocalPath;
FString RemotePath;
};
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Where";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Where", "Locating file(s) in Revision Control...");
}
void SetFiles(TArray<FileInfo>&& InFiles) { Files = MoveTemp(InFiles); }
const TArray<FileInfo>& GetFiles() const { return Files; }
private:
TArray<FileInfo> Files;
};
/**
* This operation will save files into revision control without actually doing a check-in
*/
class FSave : public FSourceControlOperationBase
{
public:
// ISourceControlOperation interface
virtual FName GetName() const override
{
return "Save";
}
virtual FText GetInProgressString() const override
{
return LOCTEXT("SourceControl_Save", "Saving file(s) into Revision Control...");
}
};
#undef LOCTEXT_NAMESPACE