21 lines
720 B
C++
21 lines
720 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "SlateNavigationEventSimulator.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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/** */
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class INavigationEventSimulationView : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(INavigationEventSimulationView) {}
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SLATE_END_ARGS()
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virtual void SetSimulationResult(TArray<FSlateNavigationEventSimulator::FSimulationResult> SimulationResult) = 0;
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virtual void SelectWidget(const TSharedPtr<SWidget>& Widget) = 0;
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virtual int32 PaintSimuationResult(const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId) = 0;
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};
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