8 lines
314 B
C
8 lines
314 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ShaderFormatVectorVM.h"
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extern SHADERFORMATVECTORVM_API bool TestCompileVectorVMShader(const FShaderCompilerInput& Input, const FString& WorkingDirectory, FVectorVMCompilationOutput& VMCompilationOutput, bool bSkipBackendOptimizations);
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