Files
UnrealEngine/Engine/Source/Developer/ProfilerService/ProfilerService.Build.cs
2025-05-18 13:04:45 +08:00

39 lines
766 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
namespace UnrealBuildTool.Rules
{
[Obsolete("Profiler is deprecated since UE 5.0 - use Trace/UnrealInsights instead.")]
public class ProfilerService : ModuleRules
{
public ProfilerService(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Engine",
"ProfilerMessages",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MessagingCommon",
}
);
if (Target.Configuration != UnrealTargetConfiguration.Shipping)
{
PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}
}